Radio / Television News

The TUESDAY INTERVIEW: Sean Love, business development, media and entertainment, Microsoft

YEARS AGO, WHEN MICROSOFT launched the Xbox gaming platform, a long-time cable engineer I know told me something like "there's your future set top box." At the time, I had my doubts. How could a game console take the place of a digital decoder? But, as the Xbox gained more interactive capabilities, culminating in the fall 2006 launch of the Xbox Live Video Marketplace, where users (in the States, anyway) can purchase TV shows, games, movies and even high definition content – and talk live to their friends using their game's headsets at the same time, it's easy to banish...